This sections contains lists of normal consumables.

For fish with similar effects, see Fish.

For alchemy / upgrade ingredients, see List of Ingredients.

For Alchemy recipes, see Alchemy.

List of Restoration Items[edit | edit source]

Name Description Acquired Sell Profit (Gold)
Heal Potion I Restores 75 HP Bought for 50G in the Shop of all Towns; Stolen/Dropped (various monsters only on Normal Mode) 12G
Heal Potion II Restores 200 HP Bought for 200G in the Shop of Dustop, Port Breeze, Crystalia, and Warm Yeti; Stolen/Dropped (various monsters only on Normal Mode) 50G
Heal Potion III Restores 400 HP Bought for 500G in the Shop of Crystalia and Warm Yeti; Stolen/Dropped (various monsters in any mode) 125G
Heal Potion IV Restores 700 HP Stolen/Dropped (various monsters only on Hard Mode) 250G
Heal Potion V* Restores 100% of HP Chest in the Sunken Ruins (Floor 2) and Coral Skull (Deluxe Version Only) 500G
Tonic I Restore 50 HP to all Allies Alchemy 12G
Tonic II Restore 150 HP to all Allies 50G
Tonic III Restore 300 HP to all Allies 125G
Tonic IV Restore 500 HP to all Allies 250G
Tonic V Restores 100% of HP to all Allies 500G
Mana Potion I Restores 20 MP Stolen/Dropped (certain monsters, only Normal Mode) 25G
Mana Potion II Restores 50 MP Stolen/Dropped (certain monsters, only Normal Mode) 100G
Mana Potion III Restores 200 MP Stolen/Dropped (certain monsters, mainly Hard Mode) 250G
Elixir I* Restores 50% of MP and HP

Drop from Fire Spirit and Djinn (Both Modes); Chest in Okay Tomb (Floor 1), Barrens, and Hidden Cavern

125G
Elixir II* Restores 100% of MP and HP Finish Gold on Track 1 of Snowboard 250G
Elixir Brew I* Restores 50% of MP and HP to all Allies Chest in Harpy Forest 500G
Elixir Brew II* Restores 100% of MP and HP to all Allies Win Yeti Defense II Quest; Chest in Ariea and Desolate (Both Deluxe Version Only) 2500G
Revive* Revives a Hero and restores 25% of HP Bought for 500G in the Shop of all Towns; Stolen/Dropped (certain monsters) 125G
Full Revive* Revives a Hero and restores 100% of HP Chest in Aurora Island, Icy Forest, and Sepulcher (Deluxe Version Only) 250G
Cure Potion Removes all negative status effects Bought for 100G in the Shop of all Towns; Stolen/Dropped (many monsters) 25G
Panacea Removes all negative status effects from all Allies Alchemy 25G

*Note: There seems to be a glitch with consumable items which description reads that they restore a percentage 'n%' of HP/MP : it will refill 'n' points instead of 'n' percents. Ex: If a character has his/her max HP and MP superior to 100, an Elixir II will only restore 100 HP and 100 MP. (However, the Tonic V seems to work correctly...)

List of Boosting Items[edit | edit source]

Name Description Equivalent Effect Sell Profit
ATK Flask Improves ATK of those who drink it. Can only be used in battle. Attack Up 500G
MAG Flask Improves MAG of those who drink it. Can only be used in battle Magic Up
DEF Flask Improves DEF of those who drink it. Can only be used in battle Armor Up
MDEF Flask Improves MDEF of those who drink it. Can only be used in battle Spirit Up
SPD Flask Improves SPD of those who drink it. Can only be used in battle Quicken
Evade Flask Improves Evasion of those who drink it. Can only be used in battle Blur
Regen Flask Casts Regen on those who drink it. Can only be used in battle Regen

Random flasks are to steal/drop from various monsters (in general, the ones who look important/strong; like Sphynx, Werewolf or Chimera...). For more details on acquisition, browse the Bestiary.

List of Damaging Items[edit | edit source]

Bombs[edit | edit source]

Name Description Burst Level Acquired Sell Profit
Grenade Deals explosive fire damage to a single target 1 Various monsters 25G
Super Grenade Deals explosive fire damage to all enemies 2 Various monsters 125G
Rocket Deals explosive fire damage five consecutive times 3 Certain monsters on Hard Mode 250G
Bio Vile Deals explosive fire damage and poisons the enemy 1 Alchemy 25G
Wave Emiter (sic) Deals explosive fire damage and silences the enemy
Hypno Wave Deals explosive fire damage and confuses the enemy
Tranq Bomb Deals explosive fire damage and makes the enemy sleep
Stun Grenade Deals explosive fire damage and stuns the enemy
Smoke Grenade Deals explosive fire damage and blinds the enemy
Slug Bomb Deals explosive fire damage and slows the enemy
Bio Vile All Deals explosive fire damage and poisons all enemies 2 Alchemy 125G
Wave Emiter All (sic) Deals explosive fire damage and silences all enemies
Hypno Wave All Deals explosive fire damage and confuses all enemies
Tranq Bomb All Deals explosive fire damage and makes all enemies sleep
Stun Grenade All Deals explosive fire damage and stuns all enemies
Smoke Grenade All Deals explosive fire damage and blinds all enemies
Slug Bomb All Deals explosive fire damage and slows all enemies

Summon Items[edit | edit source]

Name Description Acquired Sell Profit
Pet Summons your Pet Slime Visit your Pet in any Town -1G (see glitches)
RS Bahumot Summons a Bahumot Steal/Drop from Bahumot 0G
RS Bunch Summons a Bunch Steal/Drop from Bunch
RS Fury Summons a Fury Steal/Drop from Fury
Main article: RS Minions

List of Stat Increasing Items[edit | edit source]

Name Description Acquired
Stat HP Increases HP by 10 Steal/drop from Gargantuan (31), steal from Crab King (23), steal from Mummy King (56), steal from Zombie King (58), steal from Queen Slime (82), drop from Behemoth, drop from Earth Golem, drop from Wind Golem, drop from Fury, drop from Bahumot

Rewarded from Quests:

  • Underground
  • Lost Cat
  • Double Crosser X
  • Web Swing X
  • Lost Cat X

Found in Treasure Chests at:

Stat MP Increases MP by 5 Steal from Crab King (22), drop from Fury, drop from Bunch, drop from Bahumot

Rewarded from Quests:

  • Job Search
  • Lost Dog
  • Press Jump X
  • Underground X
  • Lost Dog X

Found in Treasure Chests at:

Stat ATK Increases ATK by 3 Steal/drop from {Sphynx}, steal from Bat King (53), steal/drop from Zombie King (58), steal from Djinnie, drop from Fire Spirit, drop from Wolf King (145);

Rewarded from Quests:

  • Unwanted Nest
  • Zombie Defense II
  • In a Pinch X
  • Job Search X
  • Unwanted Nest X

Found in Treasure Chests at:

Stat MAG Increases MAG by 3 Steal from Skywind, steal/drop from Zombie King (58), drop from Crab King (23), drop from Water Elemental, drop from Fury;

Rewarded from Quests:

  • Zombie Offense
  • I am the Night X
  • Zombie Offense X
  • Unwanted X

Found in Treasure Chests at:

In the Flash Version, a Stat MAG is rewarded for finishing Gold on Track 2 of Snowboard.

Stat SPD Increases SPD by 3 Steal from Queen Slime (81), steal from Bat King (54), drop from Skywind, drop from Bunch, drop from Bahumot

Rewarded from Quests:

  • Lost Robot
  • Mummy King Alive X
  • Slimy X
  • Lost Robot

Found in Treasure Chests at:

Stat All

(Exclusive to Deluxe Version)

Increases HP by 10, MP by 5, and ATK, MAG, and SPD by 3 Card Battle

See also: List of enemy species

Note: There is a minor glitch with the 'Stat' items in the inventory: On the one hand, the Stat items cannot be sold, as the game considers that they are a great bonus rewarded to you and you must use them (I guess); on the other hand, you may have noticed that, after you sell an (stack of) item, the 'selling selection' is transferred to the next (stack of) item, no matter this item. Well, this happens to work on Stat items as well! By selling an (stack of) item located just before a Stat item in the inventory, you will be -by mistake- allowed to sell it, for a sell value of -1g each! Meaning you must actually pay if you want to get rid of these! (So this glitch is definitely useless, and you'll definitely have to use your Stat items anyway...)

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